#topicpath ----- *JC-U810BK [#e47e66ef] #amazon(B00009OPFZ) #amazon(,clear) |05 01|Usage Page (Generic Desktop Control)| |09 05|Usage (Game Pad)| |A1 01|Collection (Application)| |09 01|Usage (Pointer)| |A1 00|Collection (Physical)| |05 01|Usage Page (Generic Desktop Control)| |09 30|Usage (X)| |09 31|Usage (Y)| |15 00|Logical Minimum (0)| |26 FF 00|Logical Maximum (255)| |36 00 00|Physical Minimum (0)| |46 FF 00|Physical Maximum (255)| |66 00 00|Unit (None)| |75 08|Report Size (8)| |95 02|Report Count (2)| |81 02|Input (Data, Variable, Absolute)| |05 09|Usage Page (Button)| |19 01|Usage Minimum (1)| |29 0A|Usage Maximum (10)| |15 00|Logical Minimum (0)| |25 01|Logical Maximum (1)| |35 00|Physical Minimum (0)| |45 01|Physical Maximum (1)| |75 01|Report Size (1)| |95 0A|Report Count (10)| |81 02|Input (Data, Variable, Absolute)| |95 01|Report Count (1)| |75 06|Report Size (6)| |75 06|Input (Constant)| |C0|End Collection| |C0|End Collection| Report Descriptor: (length is 64) Item(Global): Usage Page, data= [ 0x01 ] 1 Generic Desktop Controls Item(Local ): Usage, data= [ 0x05 ] 5 Gamepad Item(Main ): Collection, data= [ 0x01 ] 1 Application Item(Local ): Usage, data= [ 0x01 ] 1 Pointer Item(Main ): Collection, data= [ 0x00 ] 0 Physical Item(Global): Usage Page, data= [ 0x01 ] 1 Generic Desktop Controls Item(Local ): Usage, data= [ 0x30 ] 48 Direction-X Item(Local ): Usage, data= [ 0x31 ] 49 Direction-Y Item(Global): Logical Minimum, data= [ 0x00 ] 0 Item(Global): Logical Maximum, data= [ 0xff 0x00 ] 255 Item(Global): Physical Minimum, data= [ 0x00 0x00 ] 0 Item(Global): Physical Maximum, data= [ 0xff 0x00 ] 255 Item(Global): Unit, data= [ 0x00 0x00 ] 0 Item(Global): Report Size, data= [ 0x08 ] 8 Item(Global): Report Count, data= [ 0x02 ] 2 Item(Main ): Input, data= [ 0x02 ] 2 Data Variable Absolute No_Wrap Linear Preferred_State No_Null_Position Non_Volatile Bitfield Item(Global): Usage Page, data= [ 0x09 ] 9 Buttons Item(Local ): Usage Minimum, data= [ 0x01 ] 1 Button 1 (Primary) Item(Local ): Usage Maximum, data= [ 0x0a ] 10 (null) Item(Global): Logical Minimum, data= [ 0x00 ] 0 Item(Global): Logical Maximum, data= [ 0x01 ] 1 Item(Global): Physical Minimum, data= [ 0x00 ] 0 Item(Global): Physical Maximum, data= [ 0x01 ] 1 Item(Global): Report Size, data= [ 0x01 ] 1 Item(Global): Report Count, data= [ 0x0a ] 10 Item(Main ): Input, data= [ 0x02 ] 2 Data Variable Absolute No_Wrap Linear Preferred_State No_Null_Position Non_Volatile Bitfield Item(Global): Report Count, data= [ 0x01 ] 1 Item(Global): Report Size, data= [ 0x06 ] 6 Item(Main ): Input, data= [ 0x01 ] 1 Constant Array Absolute No_Wrap Linear Preferred_State No_Null_Position Non_Volatile Bitfield Item(Main ): End Collection, data=none Item(Main ): End Collection, data=none //----- //*[[フィードバック]] [#w0cd3bab] //アナタからのフィードバックをお待ちしています。書き込む前に[[フィードバック]]の注意書きをお読みください。 //#comment